Exanima, Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima’s exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay ..
About The Game
Exanima, Features include a deep skill based combat system, complex and smart AI, fully interactive environments
Wonky physics-based combat, clumsy/drunken movement(have died several times do to falling to my death thanks to this) and an unforgiving permadeath campaign will leave you annoyed, frustrated and BORED having to redo the same ♥♥♥♥ over and over again. Furthest I got was to level 5 when I slipped on a small crack and my character fell to his death. I do not recommend it unless you’re a masochist. Please, give us a save option.
By the way, this is just an Alpha for a separate game that was kickstarted several years ago. Updates for this game have been slow(last update was about half a year ago as of this review) and usually don’t deliver much. HOWEVER. The developers are certainly very passionate about the project, and do make sure to take their time when it comes to developing the game to their standards.
The point I’m trying to get across is that the game won’t be finished for quite some time, but with good reason. I’ll be more than happy to give the game another try once it’s reached v1.0.
OS: Windows XP (SP3)
Processor: Intel Core2 or AMD Athlon II dual core
Memory: 2 GB RAM
Graphics: Intel HD 4000 or AMD Radeon HD 2600 or Nvidia GeForce 8600 with 512MB VRAM
Storage: 2 GB available space