Earthlock 2 Announced for PC, PlayStation 5, And Xbox X

Earthlock 2 Announced for PC, PlayStation 5, And Xbox X

Earthlock 2

Norwegian developers Snowcastle have announced they’re returning to the world of Earthlock, Earthlock 2, their 2016 cult game inspired by the turn-based 3D RPGs of the 1990s, for a sequel. Snowcastle has said since the first game that Earthlock was planned as a trilogy.Earthlock 2 will take inspiration from action-RPGs, rather than turn-based ones, but will still be set on the world of Umbra. The short announce trailer shows a blasted landscape in the game’s distinctive style, and a hog bunny with a sword, and a little magical mote-creature that heals some of the land and sprouts a new tree.

“The Earthlock series is set on the planet of Umbra, which has stopped spinning on its axis, meaning half of the world is completely shrouded in darkness, while the other half is constantly baked in sunlight,” the game’s description reads. “Along the border in the middle, there is an area that gets the best of both worlds. The game’s story centres around a group of friends who must set out to find and rescue their missing family members.”

The first Earthlock

The first Earthlock was a fairly complex, if short, turn-based Japanese-style RPG akin to the Final Fantasy 7 era of the 90s. Earthlock 2 currently has no release date, but it does have a Steam page and you can sign up for a newsletter on the Snowcastle Games website.

“Earthlock 2 will be an open-world action RPG with complex interlocking systems that work together to offer players extensive freedom to customise their own experience.” In a statement to IGN, Earthlock 2 will be using the Unreal Engine instead of the Unity engine used in the previous game as the sequel is “a much more ambitious project.”

Earthlock 2 is scheduled to launch sometime in 2022 for PC, current consoles, and next-generation consoles. The original Earthlock is currently on sale at Steam, Xbox Games Store, and Nintendo Switch eShop to celebrate the announcement.

Source : Pcgamer , twinfinite

Notify of
Inline Feedbacks
View all comments